Types of pattern in design
Patterns are reusable solutions to problems. Here’s all of the types of patterns I’ve come across.
- Appearance (common approaches to visual design, and style)
- Colour combinations (most often palettes)
- Interaction (ways in which people interact with software, and in which that software reacts)
- Layout (where to put things in relation to one another)
- Language (common phrases and ways of writing particular copy)
- Typography (e.g. typographic hierarchy, font pairings)
- Imagery (e.g. common approaches to icon styles, types of photos used)
- Navigation (e.g. hub-and-spoke model)
- Animation (e.g. easing curves)
- Physical/spatial metaphor (e.g. tap a card and it turns around in 3D space to show you what is on the back)